Future of Mariage Sorcière
Posted: Sat Apr 18, 2026 4:18 am
hello!
the tldr is that im mostly moving my game development efforts off roblox and into other engines. better discovery will stay supported and in development for as long as thats possible.
as for why and whats happening, roblox has announced that developers are required to give their id and face to persona and pay for a roblox plus subscription. these are the final barriers for me, as persona is not known as a secure company, and im not willing to give my information to them. not going into personal details, but the monthly payments are also unsustainable for me in the long-term as i currently have no income. i have a feeling there are plenty of smaller roblox game developers in the same predicament, id encourage to think about where you stand and where youre willing to go.
The Mariage Sorcière roblox community:
to keep the games actively updated and playable for everyone, the group holder will be transferred to my friend Endersand1297844 (in the community and on discord as staff), as hes able to uphold the requirements. the moniker will probably still be used for stuff i create outside of roblox.
better discovery:
the game will for the most part just be supported with bug fixes, moderation and support to keep the game alive. theres definitely high priority stuff from the to-do i still need to implement, which should still be possible though with some hassle on the publishing side of things. the update i just posted was mostly cumulative changes and additions over the past couple months.
Aggrieve:
ill be finishing the last tower item (#36) i was developing on, publish the final update logs and cease development on the roblox version. my current and main priority will be in creating a new version of aggrieve based on the roblox version in a different engine!
Miscellaneous projects:
ill be fixing up and publishing anything that was unfinished to the community (dont expect too much though lol), any new game dev efforts will no longer be on roblox.
the tldr is that im mostly moving my game development efforts off roblox and into other engines. better discovery will stay supported and in development for as long as thats possible.
as for why and whats happening, roblox has announced that developers are required to give their id and face to persona and pay for a roblox plus subscription. these are the final barriers for me, as persona is not known as a secure company, and im not willing to give my information to them. not going into personal details, but the monthly payments are also unsustainable for me in the long-term as i currently have no income. i have a feeling there are plenty of smaller roblox game developers in the same predicament, id encourage to think about where you stand and where youre willing to go.
The Mariage Sorcière roblox community:
to keep the games actively updated and playable for everyone, the group holder will be transferred to my friend Endersand1297844 (in the community and on discord as staff), as hes able to uphold the requirements. the moniker will probably still be used for stuff i create outside of roblox.
better discovery:
the game will for the most part just be supported with bug fixes, moderation and support to keep the game alive. theres definitely high priority stuff from the to-do i still need to implement, which should still be possible though with some hassle on the publishing side of things. the update i just posted was mostly cumulative changes and additions over the past couple months.
Aggrieve:
ill be finishing the last tower item (#36) i was developing on, publish the final update logs and cease development on the roblox version. my current and main priority will be in creating a new version of aggrieve based on the roblox version in a different engine!
Miscellaneous projects:
ill be fixing up and publishing anything that was unfinished to the community (dont expect too much though lol), any new game dev efforts will no longer be on roblox.