Aggrieve (Versus) v1.0.2: Performance and visual fixes (Added 18/04/2026)
Posted: Sat Apr 18, 2026 3:57 pm
THIS IS THE FINAL ROBLOX AGGRIEVE VERSUS UPDATE
Mostly performance and visual improvements and fixes.
(GAME CHANGES / BUGFIXES)
===============================
- (Addition) Added option to toggle visual crescent slashes for mobile or other hardware unable to display them properly.
- (Change) Improved performance for hitbox detection (both client- and server-side).
- (Change) Hit effects now run client-sided (using unreliable remote event).
- (Bugfix) Updated Strife! classes mouse positioning to be in line with Aggrieve classes (Centered for mobile).
- (Bugfix) Fixed being able to jump during stun.
---
(CLASS CHANGES / BUGFIXES)
===============================
Lunar
----------------
- (Bugfix) Fixed Embrace’s interaction between CPU’s and players.
Iris
----------------
- (Bugfix) Fixed Aroma’s interaction between CPU’s and players.
---
(MAP CHANGES / BUGFIXES)
===============================
- (Change) No changes.
Mostly performance and visual improvements and fixes.
(GAME CHANGES / BUGFIXES)
===============================
- (Addition) Added option to toggle visual crescent slashes for mobile or other hardware unable to display them properly.
- (Change) Improved performance for hitbox detection (both client- and server-side).
- (Change) Hit effects now run client-sided (using unreliable remote event).
- (Bugfix) Updated Strife! classes mouse positioning to be in line with Aggrieve classes (Centered for mobile).
- (Bugfix) Fixed being able to jump during stun.
---
(CLASS CHANGES / BUGFIXES)
===============================
Lunar
----------------
- (Bugfix) Fixed Embrace’s interaction between CPU’s and players.
Iris
----------------
- (Bugfix) Fixed Aroma’s interaction between CPU’s and players.
---
(MAP CHANGES / BUGFIXES)
===============================
- (Change) No changes.